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Tuesday, March 24, 2009

Extreme Sheep LED Art

Poor sheep!

When money attacks... lights and sheep.

Sunday, March 22, 2009

HP Touch Smart

When money attacks... touch screens

Thursday, March 19, 2009

Touch Computing... At banks?

Jason McConnell took me through the "Woodgrove Financial" demo for financial services on Micrososft Surface. This engaging sample application is available for customers who have purchased Microsoft Surface units to better understand how the technology could be used in a retail banking scenario. The scenario shows how Microsoft Surface could be used in a bank lobby for customers to look at account features and sit down with a banker to discuss their financial needs. In this case, personal financial information would not be shown due to privacy concerns in a lobby. However, high level interactive calculators can be used to look at credit cards or investment account payouts.




What do you think of this level of information being provided in a bank? I've also seen deeper dives into financial planning which would be for private sessions with a financial advisor. Do you see this being a good fit for the product?

When money attacks... Banks.

Monday, March 16, 2009

Carville - A Surface Application



Carville was the first Microsoft Surface experiment out of the New York Office of Razorfish. It was created last summer over 4 weeks and had two specific purposes. The first was to build experience designing and building with this new device. The second was to use a dealership scenario as a canvas to express a significantly experimental approach from what we had seen created before with the Surface. This approach was to embrace the game friendly aspects of the mechanism itself (multi-touch, large enough for simultaneous use by more than one person and a table-like presence that encourages “gathering around”) to create an unexpected brand experience in an environment often cited as anxious for most customers in research.

When Money attacks... cars on a Surface

Thursday, December 25, 2008

DTLens: Multi-user Spatial Data Exploration on Tabletops

UIST 2005

Supporting groups of individuals exploring large maps and design diagrams on interactive tabletops is still an open research problem. Today's geospatial, mechanical engineering and CAD design applications are mostly single-user, keyboard and mouse-based desktop applications. In this paper, we present the design of and experience with DTLens, a new zoom-in-context, multi-user, two-handed, multi-lens interaction technique that enables group exploration of spatial data with multiple individual lenses on the same direct-touch interactive tabletop. DTLens provides a set of consistent interactions on lens operations, thus minimizes tool switching by users during spatial data exploration.



When money attacks... lenses and maps

Saturday, December 20, 2008

Toolglass & Magic Lenses: The See-Through Interface

In current interfaces, users select objects, apply operations and change viewing parameters in distinct in distinct steps that require switching attention among several screen areas. Our See-Though Interface system addres this problem by locating tools on a transparent sheet that can be moved over applications with one hand using a trackball, while the other hand controls a mouse cursor.The user clicks through a tool onto application objects, simultaneously selecting an operation and an operand. Tools may include graphical filters, caled Magic Lens filters, that display a customized view of application objects



When money attacks... lenses

Monday, December 15, 2008

Pen&Touch Photoshop

This project shows a new way to work with Adobe Photoshop on a pen and direct touch tabletop.



When money attacks... Photoshopping