When Money attacks... fitness:
That was before they went even further and branded it with Jenny McArthy:
Video:
http://www.nintendo.com/games/detail/kWaDeezcH80LHKNQW5AcuaOxTTipXuNJ#videos
She said "we created" - More like they created and hired her to sell. =^)
Enjoy!
Showing posts with label Technology - Motion. Show all posts
Showing posts with label Technology - Motion. Show all posts
Wednesday, January 13, 2010
Tuesday, July 01, 2008
Microsoft Research is rocking (again)
This video shows some great projects run by Microsoft. You can see WorldWide Telescope, Windows Search vNext and some other amazing projects.
When money attacks... technology.
When money attacks... technology.
Labels:
Technology - Motion,
Technology - Robotics
Sunday, June 29, 2008
Microsoft's future vision on manufacturing
Seamless transfer of data, touch interfaces and mobile computers - that's a future of manufacturing according to Microsoft.
When money attacks... manufacturing.
When money attacks... manufacturing.
Saturday, June 28, 2008
Microsoft's future vision on shopping (retail)
The third of four videos. This one reflects Microsoft's vision on future of retailing. Unified communications, touch-enabled environment, bunch of indicator panels.
Features Target.
When money attacks... shopping.
Features Target.
When money attacks... shopping.
Friday, December 28, 2007
Poor Man's Steadycam Example Usage - Two Cams
Oh my gosh! This is amazing!!!
"Example footage of using the poorman's steadycam - walk through at a radio station. Top cam is Poor Man's Steadycam. Bottom is an observer using a tripod which isn't nearly as good and clacks when the legs hit each other."
http://steadycam.org/
When Money Attacks... cinematographers.
--------------------------
"Example footage of using the poorman's steadycam. Following a young girl through a variety of environments."
-------------------------
"Example footage of using the poorman's steadycam. Following a squash player during practice."
-------------------------
"Example footage of using the poorman's steadycam. Following a soccer player during practice."
-------------------------
"Example footage of using the poorman's steadycam. Running down a hallway with the camera just a few inches above the ground."
"Example footage of using the poorman's steadycam - walk through at a radio station. Top cam is Poor Man's Steadycam. Bottom is an observer using a tripod which isn't nearly as good and clacks when the legs hit each other."
http://steadycam.org/
When Money Attacks... cinematographers.
--------------------------
"Example footage of using the poorman's steadycam. Following a young girl through a variety of environments."
-------------------------
"Example footage of using the poorman's steadycam. Following a squash player during practice."
-------------------------
"Example footage of using the poorman's steadycam. Following a soccer player during practice."
-------------------------
"Example footage of using the poorman's steadycam. Running down a hallway with the camera just a few inches above the ground."
Labels:
Technology - Motion,
Technology - Video
Thursday, December 27, 2007
Foldable Displays (tracked with the Wiimote)
Wow! This is super freaky!!!
This one combines motion, video, and touch technologies.
"Using infrared tracking and projection, we can simulate displays on flexible and foldable surfaces. This allows us to fit a large interactive display into our pockets.
The tracking is accomplished using the Wii Remote and IR LEDs
Johnny Lee - Carnegie Mellon University"
When Money Attacks... Surface video!!!
This one combines motion, video, and touch technologies.
"Using infrared tracking and projection, we can simulate displays on flexible and foldable surfaces. This allows us to fit a large interactive display into our pockets.
The tracking is accomplished using the Wii Remote and IR LEDs
Johnny Lee - Carnegie Mellon University"
When Money Attacks... Surface video!!!
Wednesday, December 26, 2007
Head Tracking for Desktop VR Displays using the WiiRemote
When Money Attacks... Nintendo's Wiimote
This is freaky fantastic! This is the future of all videogames!!!!!!!!!!!!!
We already thought Johnny was amazing, but he just did something so incredible, that he just redefined the videogame industry!!!
"Using the infrared camera in the Wii remote and a head mounted sensor bar (two IR LEDs), you can accurately track the location of your head and render view dependent images on the screen. This effectively transforms your display into a portal to a virtual environment. The display properly reacts to head and body movement as if it were a real window creating a realistic illusion of depth and space. By Johnny Chung Lee, Carnegie Mellon University."
The videogame industry just changed dramatically on 12.21.07 (with over 890,000 views on this video already)…
VR videogames with Wiimote:
http://www.youtube.com/watch?v=Jd3-eiid-Uw
In addition to that video, check out Johnny Chung’s other projects (in order to how they impact the videogame industry)…
Finger tracking with Wiimote:
http://www.youtube.com/watch?v=0awjPUkBXOU
Multi-touch white board with Wiimote:
http://www.youtube.com/watch?v=5s5EvhHy7eQ
Foldable displays with Wiimote:
http://www.youtube.com/watch?v=nhSR_6-Y5Kg
Poor man steady cam (more for the independent film industry):
http://www.youtube.com/watch?v=ztvjeJn-SQk
He also did research in kinetic typography, lots more steady-cam work, a giant slingshot, a haptic pen, moveable displays, and automatic projector calibration (the last two projects listed here paved the way for his more recent projects). Check all his videos out here:
http://www.youtube.com/profile_videos?user=jcl5m
Enjoy!
This is freaky fantastic! This is the future of all videogames!!!!!!!!!!!!!
We already thought Johnny was amazing, but he just did something so incredible, that he just redefined the videogame industry!!!
"Using the infrared camera in the Wii remote and a head mounted sensor bar (two IR LEDs), you can accurately track the location of your head and render view dependent images on the screen. This effectively transforms your display into a portal to a virtual environment. The display properly reacts to head and body movement as if it were a real window creating a realistic illusion of depth and space. By Johnny Chung Lee, Carnegie Mellon University."
The videogame industry just changed dramatically on 12.21.07 (with over 890,000 views on this video already)…
VR videogames with Wiimote:
http://www.youtube.com/watch?v=Jd3-eiid-Uw
In addition to that video, check out Johnny Chung’s other projects (in order to how they impact the videogame industry)…
Finger tracking with Wiimote:
http://www.youtube.com/watch?v=0awjPUkBXOU
Multi-touch white board with Wiimote:
http://www.youtube.com/watch?v=5s5EvhHy7eQ
Foldable displays with Wiimote:
http://www.youtube.com/watch?v=nhSR_6-Y5Kg
Poor man steady cam (more for the independent film industry):
http://www.youtube.com/watch?v=ztvjeJn-SQk
He also did research in kinetic typography, lots more steady-cam work, a giant slingshot, a haptic pen, moveable displays, and automatic projector calibration (the last two projects listed here paved the way for his more recent projects). Check all his videos out here:
http://www.youtube.com/profile_videos?user=jcl5m
Enjoy!
Sunday, December 23, 2007
Moveable Projected Displays using Projector Based Tracking
"By using high-speed structured light patterns emitted by a project and embedded light sensors, we can discover the location and track objects in real-time. Project by Johnny Chung Lee - 2004"
When Money Attacks... Projector tracking!
--------------------------
"A demonstration video of a technique used to automatically discover the locations of surfaces in the projection area using embedded light sensors. Project by Johnny Chung Lee - Carnegie Mellon University, 2003."
When Money Attacks... Projector tracking!
--------------------------
"A demonstration video of a technique used to automatically discover the locations of surfaces in the projection area using embedded light sensors. Project by Johnny Chung Lee - Carnegie Mellon University, 2003."
Labels:
Technology - Motion,
Technology - Video
Thursday, December 20, 2007
Low-Cost Multi-touch Whiteboard using the Wiimote
"Using infrared (IR) light pens and the Wii Remote, it is possible to create very low-cost multi-point interactive whiteboards and multi-point tablet displays. Johnny Chung Lee, Carnegie Mellon University."
When money attacks... multi-touch pens!
-------------------
Update: We're adding a new "How To" category. Check out all the categories on the right.
When money attacks... multi-touch pens!
-------------------
Update: We're adding a new "How To" category. Check out all the categories on the right.
Labels:
How To,
Technology - Motion,
Technology - Touch
Friday, November 16, 2007
Tracking fingers with the Wii Remote
When Money Attacks... Finger Tracking.
"Using an IR led array and some reflective tape, you can track fingers in thin air using the Wii Remote by Johnny Lee, Carnegie Mellon University"
Tuesday, February 20, 2007
LiveMove makes development for Nintendo Wii Easy
When Money Attacks... Nintendo Wii
Enjoy!
From the YouTube page:
More: http://wiinintendo.net/?p=1857
Instead of complicated programming, developers need only take a few minutes to train the Wii Remote by examples. LiveMove lets developers ... all » focus directly on creative work without the burden of onerous coding requirements, helping them quickly unleash the potential of WiiTM. The only limitation is the game creator's imagination ...
Enjoy!
From the YouTube page:
More: http://wiinintendo.net/?p=1857
Instead of complicated programming, developers need only take a few minutes to train the Wii Remote by examples. LiveMove lets developers ... all » focus directly on creative work without the burden of onerous coding requirements, helping them quickly unleash the potential of WiiTM. The only limitation is the game creator's imagination ...
Labels:
Technology - Games,
Technology - Motion
Thursday, August 24, 2006
Phone recognizes your cheek
When Money Attacks... Phones.
What's the hottest new cellie on the block?
Onyx!- the first keyless touch-screen mobile phone concept to utilize Synaptics' Clearpad transparent touch-sensitive capacitive sensor that accurately recognizes gesture inputs, bringing mobile product interfaces to the next level. The just-seconds-ago released Onyx phone was developed and designed by Munich and Taipei-based turnkey design firm Pilotfish in conjunction with Synaptics, a leading developer of cutting-edge custom-designed user interface solutions.
The apex of Onyx's impressive tech-specs is its ability to recognize and respond to different body parts. For example, the phone knows to answer an incoming call when the device is held to the user's cheek.
http://www.core77.com/bullitts/2006/08/Synaptics-and-Pilotfish-Onyx-phone.asp?current_bullitt_id=486
Onyx!- the first keyless touch-screen mobile phone concept to utilize Synaptics' Clearpad transparent touch-sensitive capacitive sensor that accurately recognizes gesture inputs, bringing mobile product interfaces to the next level. The just-seconds-ago released Onyx phone was developed and designed by Munich and Taipei-based turnkey design firm Pilotfish in conjunction with Synaptics, a leading developer of cutting-edge custom-designed user interface solutions.
The apex of Onyx's impressive tech-specs is its ability to recognize and respond to different body parts. For example, the phone knows to answer an incoming call when the device is held to the user's cheek.
http://www.core77.com/bullitts/2006/08/Synaptics-and-Pilotfish-Onyx-phone.asp?current_bullitt_id=486
Labels:
Technology - Motion,
Technology - Touch
Wednesday, August 09, 2006
Gesture-Based Virtual Reality
"Users do not have to wear, hold or touch anything, which leaves them free to simply step in front of the video camera and actively move about in the screen, as they use their full body to interact with the computer world." States Vincent John Vincent, President of the GestureTek. "It is a totally engaging full body workout if you really get into the challenge."
"[Users] see themselves onscreen, able to interact with the animated basketball and go one-on-one with the player of their choice on a dynamic 3D virtual basketball court." From:
http://www.gesturetek.com/gestxtreme/custom_bhof.php
"From fighting dragons to flying broomsticks, interaction with and manipulation of the virtual objects is seamless. The player is free to move about the play area, unrestricted by heavy VR equipment, such as helmets, goggles and joysticks, which also makes it a physical work out for those who seek to be the best.
"For the first time in a GX game players will be able to shoot objects from their hands; in this case it is repelling energy blasts. It is a very empowering experience." From:
http://www.gesturetek.com/gestxtreme/titles_wizardscavern.php
Enjoy!
Sunday, August 06, 2006
SmackBook Pro - Laptop that you smack to switch desktops
Smackbook is a hack in the useless manager and motion sensor that is found in the Apple MacBook Pro.
http://www.youtube.com/watch?v=6uvQTTPr9Rw
This is only 10 seconds long. Enjoy the video!
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